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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>
Shifter Radio /
The Department Magazine / 
Dôjo Artworks / 
Droneztar / 
Electrik Heart
</description><title>xNoleet</title><generator>Tumblr (3.0; @xnoleet)</generator><link>http://xnoleet.com/</link><item><title>NASA and Don Pettit from the ISS announce to us: Angry Birds...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/lxI1L1RiSJQ?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;NASA and Don Pettit from the ISS announce to us: Angry Birds Space!. &lt;strong&gt;Tip&lt;/strong&gt;: if you can buy the ad-free version, consider doing so, most user reviews complain about the impediments that ads cause in the game-play in some levels.&lt;/p&gt;</description><link>http://xnoleet.com/post/20011393911</link><guid>http://xnoleet.com/post/20011393911</guid><pubDate>Tue, 27 Mar 2012 12:07:00 -0400</pubDate><category>angri birds</category><category>video game</category></item><item><title>The guys at RivenX3i have created a nice short fan film about...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/Hn_HaEf62h4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The guys at RivenX3i have created a nice short fan film about the Street Fighter X Tekken history. It needs real improvement specially in the VFX, but hey it’s a fan film to enjoy.&lt;/p&gt;</description><link>http://xnoleet.com/post/19970235055</link><guid>http://xnoleet.com/post/19970235055</guid><pubDate>Mon, 26 Mar 2012 17:22:11 -0400</pubDate><category>Street Fighter X Tekken</category><category>video game</category></item><item><title>The initial notes and arrangements of the main theme of Zelda...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/b3KUyPKbR7Q?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The initial notes and arrangements of the main theme of Zelda might sound or appear to be a bit happy or adventurous, the music and performance on video of musician Lindsey Stirling fits this along with Devin Graham’s usual cinematographic. Nonetheless, Zelda is also a lot about enduring and even hopelessness at some points, and personally I would like have seen that a bit more of drama in this cover song when it mixes unexpectedly with some Flamenco flavor. Overall Zelda Medley is a great song and it is worth having in the collection. Don’t miss &lt;a href="http://www.youtube.com/user/lindseystomp"&gt;Lindsey’s&lt;/a&gt; and &lt;a href="http://www.youtube.com/user/devinsupertramp?feature=watch"&gt;Devin’s&lt;/a&gt; youtube channel.&lt;/p&gt;</description><link>http://xnoleet.com/post/19954196866</link><guid>http://xnoleet.com/post/19954196866</guid><pubDate>Mon, 26 Mar 2012 10:55:00 -0400</pubDate><category>devin graham</category><category>zelda</category><category>lindsey stirling</category></item><item><title>The Wrecking Crew Orchestra is a group of dancers from Japan,...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/6ydeY0tTtF4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The Wrecking Crew Orchestra is a group of dancers from Japan, more known nowadays for their glowing suits performance. The video showing their full dance has been played around 3’800.000 times. After seeing the full performance show, you can get why is that.&lt;/p&gt;</description><link>http://xnoleet.com/post/19736588477</link><guid>http://xnoleet.com/post/19736588477</guid><pubDate>Thu, 22 Mar 2012 13:16:12 -0400</pubDate><category>wrecking crew orchestra</category><category>dancing</category></item><item><title>Rurouni Kenshin, the live action movie promises with this...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/lc_JmcRxdx8?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Rurouni Kenshin, the live action movie promises with this trailer some great action scenes. The only release date visible is August 25th.&lt;/p&gt;</description><link>http://xnoleet.com/post/19296442932</link><guid>http://xnoleet.com/post/19296442932</guid><pubDate>Wed, 14 Mar 2012 13:47:45 -0400</pubDate><category>anime</category><category>trailer</category></item><item><title>Street Fighter x Tekken launched yesterday, new characteres have...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/g3cNFeKOAMM?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Street Fighter x Tekken launched yesterday, new characteres have been added like Pacman and the old Nes-cover USA version of Megaman. Megaman himself will be available in a few weeks.&lt;/p&gt;</description><link>http://xnoleet.com/post/18906116154</link><guid>http://xnoleet.com/post/18906116154</guid><pubDate>Wed, 07 Mar 2012 12:25:23 -0500</pubDate><category>street fighter x tekken</category><category>capcom</category><category>video game</category><category>advertising</category></item><item><title>Valve released a series of four funny “Aperture Investment...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/wX9Sc88qreg?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Valve released a series of four funny “Aperture Investment Opportunity” videos previous to the Portal 2 video game release showing it’s new features. Aperture Investment Opportunity #4: “Boots”.&lt;/p&gt;</description><link>http://xnoleet.com/post/18335855549</link><guid>http://xnoleet.com/post/18335855549</guid><pubDate>Sun, 26 Feb 2012 16:00:05 -0500</pubDate><category>valve</category><category>portal</category><category>video game</category></item><item><title>Valve released a series of four funny “Aperture Investment...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/6i-nMWgBUp0?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Valve released a series of four funny “Aperture Investment Opportunity” videos previous to the Portal 2 video game release showing it’s new features. Aperture Investment Opportunity #3: “Turrets”.&lt;/p&gt;</description><link>http://xnoleet.com/post/18311661117</link><guid>http://xnoleet.com/post/18311661117</guid><pubDate>Sun, 26 Feb 2012 08:00:05 -0500</pubDate><category>valve</category><category>portal</category><category>video game</category></item><item><title>Valve released a series of four funny “Aperture Investment...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/AZMSAzZ76EU?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Valve released a series of four funny “Aperture Investment Opportunity” videos previous to the Portal 2 video game release showing it’s new features. Aperture Investment Opportunity #2: “Bot Trust”.&lt;/p&gt;</description><link>http://xnoleet.com/post/18269374025</link><guid>http://xnoleet.com/post/18269374025</guid><pubDate>Sat, 25 Feb 2012 16:00:05 -0500</pubDate><category>valve</category><category>portal</category><category>video game</category></item><item><title>Valve released a series of four funny “Aperture Investment...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/0qcED35LL8I?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Valve released a series of four funny “Aperture Investment Opportunity” videos previous to the Portal 2 video game release showing it’s new features. Aperture Investment Opportunity #1: “Panels”.&lt;/p&gt;</description><link>http://xnoleet.com/post/18252469006</link><guid>http://xnoleet.com/post/18252469006</guid><pubDate>Sat, 25 Feb 2012 10:58:00 -0500</pubDate><category>valve</category><category>portal</category><category>video game</category></item><item><title>Wanting to get published?</title><description>&lt;p&gt;Since I started as editor on my own a couple of years ago for the design and art fields, I have become aware of common difficulties artists / designers -without them knowing about it- drives them away from being considered in serious publications.&lt;/p&gt;

&lt;p&gt;I annotated a few pointers collected as “most important” every time I review a single piece; they are not listed here in any specific order but chronologically.&lt;/p&gt;

&lt;!-- more --&gt;

&lt;h3&gt;Information&lt;/h3&gt;
&lt;p&gt;Information about your work will let the editor know your piece(s) much better and will be much more confident to contact the most reliable artist instead of the typical &amp;#8220;I madez dis quickie&amp;#8221; comment. This will also save up a lot of time for text composition and the information released will be precise and catchy for the readers.&lt;/p&gt;
&lt;h3&gt;Updates&lt;/h3&gt;

&lt;p&gt;Keeping editors and the audience in general up-to-date about your latest works, thoughts and professional activity is very important, VERY; specially for those who follow you because of your work (of course, not due to your looks or scandalous life). Technologies within Social Networks such as RSS / Atom or Email Newsletters let you do that easily, and will allow the editors to have all new entries (from you and other personalities) in an organised productive way however method they use to monitor updates from their sources. I usually discard immediately websites without a RSS or ATOM feed. If you are not good at web-programming (using dynamic server-side languages for example) then build your website over a fully-costumizable already made system, some of them might be Tumblr, Wordpress or Cargo; they will all let you create a professional automated website (with your own domain, of course).&lt;/p&gt;

&lt;h3&gt;Authorship&lt;/h3&gt;
&lt;p&gt;If you are going to use a pseudonym, be serious about it. I have become more interested in furthermore contact data such as country, age and maybe even social relations with other people in the scene. Sometimes links between this data makes it more publish-worthy than just having the name of the author.&lt;/p&gt;

&lt;h3&gt;Collaborative work&lt;/h3&gt;

&lt;p&gt;If you have created a Collaborative work with another artist or company, please provide at least a link where you can find more information about the other side of the collaborative effort. Otherwise it will probably be unreliable information in the eyes of an Editor, basic research is done through different source confirmations.&lt;/p&gt;

&lt;h3&gt;Taxonomy&lt;/h3&gt;

&lt;p&gt;Tag or Classify your work, and justify why if possible. It is not required you to be extensive on the subject about why it should be classified in that category, but it is needed at some level since sometimes techniques could be confused, and it would be a terrible mistake to have your piece classified as digital when in fact it is traditional, or to be mixed media when it really is cutting-edge vector work.&lt;/p&gt;

&lt;p&gt;Editors could waste a lot of time just figuring out what kind of mad techniques you used in your piece; this will, of course, also help the neophyte.&lt;/p&gt;

&lt;h3&gt;Watermarks&lt;/h3&gt;

&lt;p&gt;Don&amp;#8217;t watermark your work horribly; I have seen huge watermarks that even for the appreciator would be impossible to correctly visualize your work. A beautiful signature, reasonable positioned is more than enough. Watermarking it will add extra steps to the online publishing processes, like contacting you first, to convince you that the Editor isn&amp;#8217;t an art thief and then to ask you for a version of your piece without that huge awful watermark on it. Adding extra steps in the publishing process is never a good idea, NEVER.&lt;/p&gt;

&lt;h3&gt;Press Releases&lt;/h3&gt;

&lt;p&gt;This is one thick subject, I have received several press releases over the first year and the first paragraph from them all makes me suggest you this: Do not praise yourself&amp;#8230; it is illogical to do this, plus it gives you a bad, a very bad position. Auto-stating that your company / studio / work is top-notch state-of-the-art is not selling anything, is treating the editor and readers like a morons who can not make their own conclusions or discern about what you are saying or exposing in the press release.&lt;/p&gt;

&lt;h3&gt;About Fan-Art&lt;/h3&gt;

&lt;p&gt;Fan-art in your professional portfolio?, A big no-no. Unless it has been done for a commercial project delivered directly to the producing company. Fan Art is a great way to show support to your favourite series / movie, whatever, but it doesn&amp;#8217;t make a great complement for your portfolio, since it is not yours, entirely.&lt;/p&gt;

&lt;h3&gt;Restrictions and Contact Info&lt;/h3&gt;
&lt;p&gt;Your work is so incredibly awesome that art thiefs / low profile agencies will profit from it; because you are so clever you put a huge warning: Do not copy, redistribute or reuse in any form (a.k.a, commercial licenses). All that is great, but no contact information in case an editor wants to write about your work?, and of course, it is not writing alone, the reader got to see the piece the editor is writing about, right? Well, that is not so clever; get your contact information visible.&lt;/p&gt;

&lt;h3&gt;Visibility&lt;/h3&gt;
&lt;p&gt;Make your work visible in detail, it is not enough to cut a nice presentation, a real appreciator or editor will check for every detail if possible, and a five hundred pixels image of your whole work just won’t make it. Don&amp;#8217;t be afraid of showing the magnificent detail of your work to the spectators. Bandwidth and huge servers have solved the storage and viewing issues which were common&amp;#8230; a few years ago.&lt;/p&gt;

&lt;p&gt;Like I said, this is just a brief compilation about the thoughts I have had in this short time as editor. Any thoughts about it?.&lt;/p&gt;</description><link>http://xnoleet.com/post/15682160507</link><guid>http://xnoleet.com/post/15682160507</guid><pubDate>Wed, 11 Jan 2012 15:19:28 -0500</pubDate></item><item><title>Yes, again! Parkour with Amadei Weiland, Joachim Zell and Enis...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/t0GIuWoJGxk?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Yes, again! Parkour with Amadei Weiland, Joachim Zell and Enis Cetin.&lt;/p&gt;</description><link>http://xnoleet.com/post/15678783302</link><guid>http://xnoleet.com/post/15678783302</guid><pubDate>Wed, 11 Jan 2012 13:53:01 -0500</pubDate><category>parkour</category></item><item><title>Besides the weird wink he does at the start of every video, his...</title><description>&lt;iframe width="400" height="299" src="http://www.youtube.com/embed/jE0ukoL7sW8?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Besides the weird wink he does at the start of every video, his covers are awesome. Here is his Lord of The Rings cover.&lt;/p&gt;</description><link>http://xnoleet.com/post/15400834204</link><guid>http://xnoleet.com/post/15400834204</guid><pubDate>Fri, 06 Jan 2012 10:53:01 -0500</pubDate><category>lord of the rings</category></item><item><title>Great Mega Man 2 Intro remake.</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/hg5jZPUmUI4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Great Mega Man 2 Intro remake.&lt;/p&gt;</description><link>http://xnoleet.com/post/15345342562</link><guid>http://xnoleet.com/post/15345342562</guid><pubDate>Thu, 05 Jan 2012 09:23:30 -0500</pubDate><category>mega man</category><category>riccardo</category></item><item><title>Yep, it’s official, The Hobbit: An Unexpected Journey and...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/RIM85p6hPOE?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Yep, it’s official, The Hobbit: An Unexpected Journey and The Hobbit: There And Back Again will be released (as announced) in &lt;a href="http://collider.com/hobbit-release-dates-titles/93665/"&gt;December 2012, and December 2013 &lt;/a&gt;.&lt;/p&gt;</description><link>http://xnoleet.com/post/14670718653</link><guid>http://xnoleet.com/post/14670718653</guid><pubDate>Fri, 23 Dec 2011 09:56:58 -0500</pubDate><category>hobbit</category><category>trailer</category></item><item><title>The Cabin In The Woods, a Sci-fi - Horror film. Looking weird...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/cQWnPVOSZKg?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The Cabin In The Woods, a Sci-fi - Horror film. Looking weird but interesting.&lt;/p&gt;</description><link>http://xnoleet.com/post/14459934207</link><guid>http://xnoleet.com/post/14459934207</guid><pubDate>Mon, 19 Dec 2011 11:29:51 -0500</pubDate><category>trailer</category><category>sci-fi</category><category>horror</category></item><item><title>Freddie Wong and the guys at Corridor Digital released yesterday...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/Zo5-XpQ5Jkk?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Freddie Wong and the guys at Corridor Digital released yesterday the EA commercial for Battlefield 3: real explosions, nice scenario and even a tank!.&lt;/p&gt;</description><link>http://xnoleet.com/post/14409202556</link><guid>http://xnoleet.com/post/14409202556</guid><pubDate>Sun, 18 Dec 2011 12:29:14 -0500</pubDate><category>freddiew</category><category>freddie wong</category><category>action</category><category>advertising</category></item><item><title>Facebook Timeline</title><description>&lt;p&gt;Want to get the new Facebook&amp;#8217;s timeline in your profile? Go to &lt;a href="http://www.facebook.com/about/timeline"&gt;&lt;a href="https://www.facebook.com/about/timeline"&gt;https://www.facebook.com/about/timeline&lt;/a&gt;&lt;/a&gt; and click the &amp;#8220;Get timeline&amp;#8221; button. You can see a living example right in my &lt;a href="http://facebook.com/xnoleet"&gt;Facebook account&lt;/a&gt;.&lt;/p&gt;</description><link>http://xnoleet.com/post/14274889097</link><guid>http://xnoleet.com/post/14274889097</guid><pubDate>Thu, 15 Dec 2011 16:06:39 -0500</pubDate><category>facebook</category><category>technology</category></item><item><title>"There are no more barriers to cross. All I have in common with the uncontrollable and the insane,..."</title><description>“There are no more barriers to cross. All I have in common with the uncontrollable and the insane, the vicious and the evil, all the mayhem I have caused and my utter indifference toward it I have now surpassed. My pain is constant and sharp and I do not hope for a better world for anyone, in fact I want my pain to be inflicted on others. I want no one to escape, but even after admitting this there is no catharsis, my punishment continues to elude me and I gain no deeper knowledge of myself; no new knowledge can be extracted from my telling. This confession has meant nothing. - Bret Easton Ellis.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;Holy F*CK*NG sh*t, forgot how awesome American Psycho was. Also, this confession has meant nothing.&lt;/em&gt;</description><link>http://xnoleet.com/post/13874227608</link><guid>http://xnoleet.com/post/13874227608</guid><pubDate>Wed, 07 Dec 2011 10:17:00 -0500</pubDate><category>american psycho</category><category>quote</category><category>bret easton ellis</category></item><item><title>Watched the three parts and definately loved the first one; here...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/VrgWH1KUDt4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Watched the three parts and definately loved the first one; here are the comments from the creators:
&lt;/p&gt;&lt;blockquote&gt;We were funded by the Video Store of PlayStation® Store (&lt;a href="http://www.greatfilmsfillrooms.com"&gt;http://www.greatfilmsfillrooms.com&lt;/a&gt;) to make a series of movie related videos using ‘Immersive Imaging’ which takes 3D projection mapping as its starting point, but gives the viewer a supercharged experience with the help of the PlayStation Move controller.&lt;br/&gt;&lt;br/&gt;
In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, we can track projections to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.&lt;/blockquote&gt;</description><link>http://xnoleet.com/post/13637436900</link><guid>http://xnoleet.com/post/13637436900</guid><pubDate>Fri, 02 Dec 2011 11:41:00 -0500</pubDate><category>sony</category><category>playstation 3</category><category>technology</category></item></channel></rss>

